Rockbox

This is the bug/patch tracker for Rockbox. Click here for more information.

Quick links: Bugs · Patches · Rockbox frontpage

Tasklist

FS#5855 - Pong Upgrades

Attached to Project: Rockbox
Opened by Travis Hyyppa (Travis) - Saturday, 19 August 2006, 12:08 GMT+2
Last edited by Nicolas Pennequin (nicolas_p) - Wednesday, 04 October 2006, 13:39 GMT+2
Task Type Patches
Category Games
Status Unconfirmed
Assigned To No-one
Player type All players
Severity Low
Priority Normal
Reported Version
Due in Version Undecided
Due Date Undecided
Percent Complete 0%
Private No

Details

Made pong look a lot nicer for color targets and added demo and one player modes for all.

I set the foreground to green and the background to black.

I also added a simple 1 player function to play against the computer. To play two players all you need to do is press one of the normal right player buttons.
This task depends upon

Comment by Shachar (Lamed) - Wednesday, 06 September 2006, 23:46 GMT+2
"/* Give ball a little push to keep it from getting stuck between wall and pad */",

I'm not sure as I don't have a development environment available atm, but I'm pretty positive I've already solved the wall-pad bug. other then that It sounds like a good idea but I haven't gone through the code really :)

I think we should increase the ball side and make the game a little harder (ie faster ball or smaller pads, at least reffering to the h1x0, which is too easy to play imho)
Comment by Travis Hyyppa (Travis) - Thursday, 07 September 2006, 00:03 GMT+2
With the AI Player sometimes the ball will get stuck against the top/bottom of the screen and the side of the AI pad. The bump helps it, but it still happens, a lot less often now though. :)

Having the game get incrementally harder as you move on would be nice.
Comment by Nicolas Pennequin (nicolas_p) - Thursday, 09 November 2006, 00:02 GMT+2
redid the patch so it applies correctly
Comment by Ryan Dechant (gravedigg154) - Friday, 22 December 2006, 08:46 GMT+2
I love this. I hate playing against myself, now I finally have AI to play against. Great patch.
Comment by Travis Hyyppa (Travis) - Wednesday, 31 January 2007, 18:40 GMT+2
Updated!

» Now includes a 'demo' mode which will play cpu<->cpu until a button is pressed.
» Also, if music is playing, the paddles will pulse bright green to the beat.
Comment by Andre Coleman (drestar23) - Monday, 14 May 2007, 02:19 GMT+2
I am new to this whole rockbox mp3 player thing so could someone please tell me how to apply this and any other patch????
Comment by Shachar (Lamed) - Monday, 14 May 2007, 15:47 GMT+2
start off by reading the 'For Developers' Section under the wiki's index
http://www.rockbox.org/twiki/bin/view/Main/DocsIndex

You have to know how to compile and how to work with patches
Comment by Antoine Cellerier (dionoea) - Saturday, 30 June 2007, 22:35 GMT+2
Redid patch to remove tabs/trailing spaces and keep code formating consistent with previous code.

Would it be possible to have the pads blink in different colors? (maybe have smoother transitions)
Comment by josh (naegling23) - Sunday, 11 November 2007, 23:11 GMT+2
would love to see this, im not savy enough to patch rockbox though.
Comment by Taylore (trailblaze) - Monday, 25 August 2008, 23:25 GMT+2
When Patching, There is a hunk error.. That means it needs an update right? Hmmph this looked kool since the pong version right now isnt what it could be... can someone with knowledge in this stuff resyncdify this patch?

Loading...